Collections

Definition:
Collection is a group of objects to be treated as a single unit for unlimited objects, where array ends, the collection starts. In array, size cannot be increased or decreased but in collection we can add unlimited objects till memory is available.

Collection is required to arrange multiple objects in a single unit and perform a common task on them.
Collection is opposite to reflection, the reflection is always used in background whereas the collection is used in application development.

As an example enter a city and get all employees list belongs to that city. Here the function can return only one value, so we put all in a collection and return it from the function.

Here are some benefits of using collection:
1) It can arrange objects in sorted orders.
2) We have some collection which does not allow duplicate objects.
3) Objects can be managed and accessed in key value pair order.
4) check uniqueness etc.

collection — sometimes called a container — is simply an object that groups multiple elements into a single unit. Collections are used to store, retrieve, manipulate, and communicate aggregate data. Typically, they represent data items that form a natural group, such as a poker hand (a collection of cards), a mail folder (a collection of letters), or a telephone directory (a mapping of names to phone numbers). If you have used the Java programming language — or just about any other programming language — you are already familiar with collections.

What Is a Collections Framework?

collections framework is a unified architecture for representing and manipulating collections. All collections frameworks contain the following:
  • Interfaces: These are abstract data types that represent collections. Interfaces allow collections to be manipulated independently of the details of their representation. In object-oriented languages, interfaces generally form a hierarchy.
  • Implementations: These are the concrete implementations of the collection interfaces. In essence, they are reusable data structures.
  • Algorithms: These are the methods that perform useful computations, such as searching and sorting, on objects that implement collection interfaces. The algorithms are said to be polymorphic: that is, the same method can be used on many different implementations of the appropriate collection interface. In essence, algorithms are reusable functionality.
Apart from the Java Collections Framework, the best-known examples of collections frameworks are the C++ Standard Template Library (STL) and Smalltalk's collection hierarchy. Historically, collections frameworks have been quite complex, which gave them a reputation for having a steep learning curve. We believe that the Java Collections Framework breaks with this tradition, as you will learn for yourself in this chapter.

Benefits of the Java Collections Framework

The Java Collections Framework provides the following benefits:
  • Reduces programming effort: By providing useful data structures and algorithms, the Collections Framework frees you to concentrate on the important parts of your program rather than on the low-level "plumbing" required to make it work. By facilitating interoperability among unrelated APIs, the Java Collections Framework frees you from writing adapter objects or conversion code to connect APIs.
  • Increases program speed and quality: This Collections Framework provides high-performance, high-quality implementations of useful data structures and algorithms. The various implementations of each interface are interchangeable, so programs can be easily tuned by switching collection implementations. Because you're freed from the drudgery of writing your own data structures, you'll have more time to devote to improving programs' quality and performance.
  • Allows interoperability among unrelated APIs: The collection interfaces are the vernacular by which APIs pass collections back and forth. If my network administration API furnishes a collection of node names and if your GUI toolkit expects a collection of column headings, our APIs will interoperate seamlessly, even though they were written independently.
  • Reduces effort to learn and to use new APIs: Many APIs naturally take collections on input and furnish them as output. In the past, each such API had a small sub-API devoted to manipulating its collections. There was little consistency among these ad hoc collections sub-APIs, so you had to learn each one from scratch, and it was easy to make mistakes when using them. With the advent of standard collection interfaces, the problem went away.
  • Reduces effort to design new APIs: This is the flip side of the previous advantage. Designers and implementers don't have to reinvent the wheel each time they create an API that relies on collections; instead, they can use standard collection interfaces.
  • Fosters software reuse: New data structures that conform to the standard collection interfaces are by nature reusable. The same goes for new algorithms that operate on objects that implement these interfaces.
The core collection interfaces encapsulate different types of collections, which are shown in the figure below. These interfaces allow collections to be manipulated independently of the details of their representation. Core collection interfaces are the foundation of the Java Collections Framework. As you can see in the following figure, the core collection interfaces form a hierarchy.


The core collection interfaces.
Set is a special kind of Collection, a SortedSet is a special kind of Set, and so forth. Note also that the hierarchy consists of two distinct trees — a Map is not a true Collection.
Note that all the core collection interfaces are generic. For example, this is the declaration of the Collection interface.
public interface Collection<E>...
The <E> syntax tells you that the interface is generic. When you declare a Collection instance you can and should specify the type of object contained in the collection. Specifying the type allows the compiler to verify (at compile-time) that the type of object you put into the collection is correct, thus reducing errors at runtime. For information on generic types, see the Generics (Updated) lesson.
When you understand how to use these interfaces, you will know most of what there is to know about the Java Collections Framework. This chapter discusses general guidelines for effective use of the interfaces, including when to use which interface. You'll also learn programming idioms for each interface to help you get the most out of it.
To keep the number of core collection interfaces manageable, the Java platform doesn't provide separate interfaces for each variant of each collection type. (Such variants might include immutable, fixed-size, and append-only.) Instead, the modification operations in each interface are designated optional — a given implementation may elect not to support all operations. If an unsupported operation is invoked, a collection throws an UnsupportedOperationException. Implementations are responsible for documenting which of the optional operations they support. All of the Java platform's general-purpose implementations support all of the optional operations.
The following list describes the core collection interfaces:
  • Collection — the root of the collection hierarchy. A collection represents a group of objects known as its elements. The Collection interface is the least common denominator that all collections implement and is used to pass collections around and to manipulate them when maximum generality is desired. Some types of collections allow duplicate elements, and others do not. Some are ordered and others are unordered. The Java platform doesn't provide any direct implementations of this interface but provides implementations of more specific subinterfaces, such as Set and List. Also see The Collection Interface section.
  • Set — a collection that cannot contain duplicate elements. This interface models the mathematical set abstraction and is used to represent sets, such as the cards comprising a poker hand, the courses making up a student's schedule, or the processes running on a machine. See also The Set Interface section.
  • List — an ordered collection (sometimes called a sequence). Lists can contain duplicate elements. The user of a List generally has precise control over where in the list each element is inserted and can access elements by their integer index (position). If you've used Vector, you're familiar with the general flavor of List. Also see The List Interface section.
  • Queue — a collection used to hold multiple elements prior to processing. Besides basic Collection operations, a Queue provides additional insertion, extraction, and inspection operations.Queues typically, but do not necessarily, order elements in a FIFO (first-in, first-out) manner. Among the exceptions are priority queues, which order elements according to a supplied comparator or the elements' natural ordering. Whatever the ordering used, the head of the queue is the element that would be removed by a call to remove or poll. In a FIFO queue, all new elements are inserted at the tail of the queue. Other kinds of queues may use different placement rules. Every Queue implementation must specify its ordering properties. Also see The Queue Interface section.
  • Deque — a collection used to hold multiple elements prior to processing. Besides basic Collection operations, a Deque provides additional insertion, extraction, and inspection operations.Deques can be used both as FIFO (first-in, first-out) and LIFO (last-in, first-out). In a deque all new elements can be inserted, retrieved and removed at both ends. Also see The Deque Interface section.
  • Map — an object that maps keys to values. A Map cannot contain duplicate keys; each key can map to at most one value. If you've used Hashtable, you're already familiar with the basics of Map. Also see The Map Interface section.
The last two core collection interfaces are merely sorted versions of Set and Map:
  • SortedSet — a Set that maintains its elements in ascending order. Several additional operations are provided to take advantage of the ordering. Sorted sets are used for naturally ordered sets, such as word lists and membership rolls. Also see The SortedSet Interface section.
  • SortedMap — a Map that maintains its mappings in ascending key order. This is the Map analog of SortedSet. Sorted maps are used for naturally ordered collections of key/value pairs, such as dictionaries and telephone directories. Also see The SortedMap Interface section.
To understand how the sorted interfaces maintain the order of their elements, see the Object Ordering section.

The Set Interface

Set is a Collection that cannot contain duplicate elements. It models the mathematical set abstraction. The Set interface contains only methods inherited from Collection and adds the restriction that duplicate elements are prohibited. Set also adds a stronger contract on the behavior of
the equals and hashCode operations, allowing Set instances to be compared meaningfully even if their implementation types differ. Two Set instances are equal if they contain the same elements.
The Java platform contains three general-purpose Set implementations: HashSetTreeSet, and LinkedHashSetHashSet, which stores its elements in a hash table, is the best-performing implementation; however it makes no guarantees concerning the order of iteration. TreeSet, which stores its elements in a red-black tree, orders its elements based on their values; it is substantially slower than HashSetLinkedHashSet, which is implemented as a hash table with a linked list running through it, orders its elements based on the order in which they were inserted into the set (insertion-order). LinkedHashSet spares its clients from the unspecified, generally chaotic ordering provided by HashSet at a cost that is only slightly higher.
Here's a simple but useful Set idiom. Suppose you have a Collectionc, and you want to create another Collection containing the same elements but with all duplicates eliminated. The following one-liner does the trick.

Collection<Type> noDups = new HashSet<Type>(c);
It works by creating a Set (which, by definition, cannot contain duplicates), initially containing all the elements in c. It uses the standard conversion constructor described in the The Collection Interface section.
Or, if using JDK 8 or later, you could easily collect into a Set using aggregate operations:
c.stream().collect(Collectors.toSet()); // no duplicates
Here's a slightly longer example that accumulates a Collection of names into a TreeSet:

Set<String> set = people.stream().map(Person::getName).collect(Collectors.toCollection(TreeSet::new));
And the following is a minor variant of the first idiom that preserves the order of the original collection while removing duplicate elements:
Collection<Type> noDups = new LinkedHashSet<Type>(c);
The following is a generic method that encapsulates the preceding idiom, returning a Set of the same generic type as the one passed.
public static <E> Set<E> removeDups(Collection<E> c) {
    return new LinkedHashSet<E>(c);
}


The List Interface

List is an ordered Collection (sometimes called a sequence). Lists may contain duplicate elements. In addition to the operations inherited from Collection, the List interface includes operations for the following:
  • Positional access — manipulates elements based on their numerical position in the list. This includes methods such as getsetaddaddAll, and remove.
  • Search — searches for a specified object in the list and returns its numerical position. Search methods include indexOf and lastIndexOf.
  • Iteration — extends Iterator semantics to take advantage of the list's sequential nature. The listIterator methods provide this behavior.
  • Range-view — The sublist method performs arbitrary range operations on the list.
The Java platform contains two general-purpose List implementations. ArrayList, which is usually the better-performing implementation, and LinkedList which offers better performance under certain circumstances.

Iterators

As you'd expect, the Iterator returned by List's iterator operation returns the elements of the list in proper sequence. List also provides a richer iterator, called a ListIterator, which allows you to traverse the list in either direction, modify the list during iteration, and obtain the current position of the iterator.
The three methods that ListIterator inherits from Iterator (hasNextnext, and remove) do exactly the same thing in both interfaces. The hasPrevious and the previous operations are exact analogues of hasNext and next. The former operations refer to the element before the (implicit) cursor, whereas the latter refer to the element after the cursor. The previous operation moves the cursor backward, whereas next moves it forward.
Here's the standard idiom for iterating backward through a list.
for (ListIterator<Type> it = list.listIterator(list.size()); it.hasPrevious(); ) {
    Type t = it.previous();
    ...
}
Note the argument to listIterator in the preceding idiom. The List interface has two forms of the listIterator method. The form with no arguments returns a ListIterator positioned at the beginning of the list; the form with an int argument returns a ListIterator positioned at the specified index. The index refers to the element that would be returned by an initial call to next. An initial call to previous would return the element whose index was index-1. In a list of length n, there are n+1 valid values for index, from 0 to n, inclusive.
Intuitively speaking, the cursor is always between two elements — the one that would be returned by a call to previous and the one that would be returned by a call to next. The n+1 valid index values correspond to the n+1 gaps between elements, from the gap before the first element to the gap after the last one. The following figure shows the five possible cursor positions in a list containing four elements.


The Queue Interface

Queue is a collection for holding elements prior to processing. Besides basic Collection operations, queues provide additional insertion, removal, and inspection operations. The Queue interface follows.
public interface Queue<E> extends Collection<E> {
    E element();
    boolean offer(E e);
    E peek();
    E poll();
    E remove();
}
Each Queue method exists in two forms: (1) one throws an exception if the operation fails, and (2) the other returns a special value if the operation fails (either null or false, depending on the operation). The regular structure of the interface is illustrated in the following table.
Queue Interface Structure
Type of OperationThrows exceptionReturns special value
Insertadd(e)offer(e)
Removeremove()poll()
Examineelement()peek()

Queues typically, but not necessarily, order elements in a FIFO (first-in-first-out) manner. Among the exceptions are priority queues, which order elements according to their values — see the Object Ordering section for details). Whatever ordering is used, the head of the queue is the element that would be removed by a call to remove or poll. In a FIFO queue, all new elements are inserted at the tail of the queue. Other kinds of queues may use different placement rules. Every Queue implementation must specify its ordering properties.
It is possible for a Queue implementation to restrict the number of elements that it holds; such queues are known as bounded. Some Queue implementations in java.util.concurrent are bounded, but the implementations in java.util are not.
The add method, which Queue inherits from Collection, inserts an element unless it would violate the queue's capacity restrictions, in which case it throws IllegalStateException. The offer method, which is intended solely for use on bounded queues, differs from add only in that it indicates failure to insert an element by returning false.
The remove and poll methods both remove and return the head of the queue. Exactly which element gets removed is a function of the queue's ordering policy. The remove and poll methods differ in their behavior only when the queue is empty. Under these circumstances, remove throws NoSuchElementException, while poll returns null.
The element and peek methods return, but do not remove, the head of the queue. They differ from one another in precisely the same fashion as remove and poll: If the queue is empty, element throws NoSuchElementException, while peek returns null.
Queue implementations generally do not allow insertion of null elements. The LinkedList implementation, which was retrofitted to implement Queue, is an exception. For historical reasons, it permits null elements, but you should refrain from taking advantage of this, because null is used as a special return value by the poll and peek methods.
Queue implementations generally do not define element-based versions of the equals and hashCode methods but instead inherit the identity-based versions from Object.
The Queue interface does not define the blocking queue methods, which are common in concurrent programming. These methods, which wait for elements to appear or for space to become available, are defined in the interface java.util.concurrent.BlockingQueue, which extends Queue.
In the following example program, a queue is used to implement a countdown timer. The queue is preloaded with all the integer values from a number specified on the command line to zero, in descending order. Then, the values are removed from the queue and printed at one-second intervals. The program is artificial in that it would be more natural to do the same thing without using a queue, but it illustrates the use of a queue to store elements prior to subsequent processing.
import java.util.*;

public class Countdown {
    public static void main(String[] args) throws InterruptedException {
        int time = Integer.parseInt(args[0]);
        Queue<Integer> queue = new LinkedList<Integer>();

        for (int i = time; i >= 0; i--)
            queue.add(i);

        while (!queue.isEmpty()) {
            System.out.println(queue.remove());
            Thread.sleep(1000);
        }
    }
}
In the following example, a priority queue is used to sort a collection of elements. Again this program is artificial in that there is no reason to use it in favor of the sort method provided in Collections, but it illustrates the behavior of priority queues.


static <E> List<E> heapSort(Collection<E> c) {
    Queue<E> queue = new PriorityQueue<E>(c);
    List<E> result = new ArrayList<E>();

    while (!queue.isEmpty())
        result.add(queue.remove());

    return result;
}

The Deque Interface

Usually pronounced as deck, a deque is a double-ended-queue. A double-ended-queue is a linear collection of elements that supports the insertion and removal of elements at both end points. The Deque interface is a richer abstract data type than both Stack and Queue because it implements both stacks and queues at the same time. The Deque interface, defines methods to access the elements at both ends of the Deque instance. Methods are provided to insert, remove, and examine the elements. Predefined classes like ArrayDeque and LinkedList implement the Deque interface.
Note that the Deque interface can be used both as last-in-first-out stacks and first-in-first-out queues. The methods given in the Deque interface are divided into three parts:

Insert

The addfirst and offerFirst methods insert elements at the beginning of the Deque instance. The methods addLast and offerLast insert elements at the end of the Deque instance. When the capacity of the Deque instance is restricted, the preferred methods are offerFirst and offerLast because addFirst might fail to throw an exception if it is full.

Remove

The removeFirst and pollFirst methods remove elements from the beginning of the Deque instance. The removeLast and pollLast methods remove elements from the end. The methods pollFirst and pollLast return null if the Deque is empty whereas the methods removeFirst and removeLast throw an exception if the Deque instance is empty.

Retrieve

The methods getFirst and peekFirst retrieve the first element of the Deque instance. These methods dont remove the value from the Deque instance. Similarly, the methods getLast and peekLast retrieve the last element. The methods getFirst and getLast throw an exception if the deque instance is empty whereas the methods peekFirst and peekLast return NULL.
The 12 methods for insertion, removal and retieval of Deque elements are summarized in the following table:
Deque Methods
Type of OperationFirst Element (Beginning of the Deque instance)Last Element (End of the Deque instance)
InsertaddFirst(e)
offerFirst(e)
addLast(e)
offerLast(e)
RemoveremoveFirst()
pollFirst()
removeLast()
pollLast()
ExaminegetFirst()
peekFirst()
getLast()
peekLast()
In addition to these basic methods to insert,remove and examine a Deque instance, the Deque interface also has some more predefined methods. One of these is removeFirstOccurence, this method removes the first occurence of the specified element if it exists in the Deque instance. If the element does not exist then the Deque instance remains unchanged. Another similar method is removeLastOccurence; this method removes the last occurence of the specified element in the Deque instance. The return type of these methods is boolean, and they return true if the element exists in the Deque instance.


The Map Interface

Map is an object that maps keys to values. A map cannot contain duplicate keys: Each key can map to at most one value. It models the mathematical function abstraction. The Map interface includes methods for basic operations (such as putgetremovecontainsKeycontainsValuesize, and empty), bulk operations (such as putAll and clear), and collection views (such as keySetentrySet, and values).
The Java platform contains three general-purpose Map implementations: HashMapTreeMap, and LinkedHashMap. Their behavior and performance are precisely analogous to HashSetTreeSet, and LinkedHashSet, as described in The Set Interface section.
The remainder of this page discusses the Map interface in detail. But first, here are some more examples of collecting to Maps using JDK 8 aggregate operations. Modeling real-world objects is a common task in object-oriented programming, so it is reasonable to think that some programs might, for example, group employees by department:
// Group employees by department
Map<Department, List<Employee>> byDept = employees.stream()
.collect(Collectors.groupingBy(Employee::getDepartment));
Or compute the sum of all salaries by department:
// Compute sum of salaries by department
Map<Department, Integer> totalByDept = employees.stream()
.collect(Collectors.groupingBy(Employee::getDepartment,
Collectors.summingInt(Employee::getSalary)));
Or perhaps group students by passing or failing grades:
// Partition students into passing and failing
Map<Boolean, List<Student>> passingFailing = students.stream()
.collect(Collectors.partitioningBy(s -> s.getGrade()>= PASS_THRESHOLD)); 
You could also group people by city:
// Classify Person objects by city
Map<String, List<Person>> peopleByCity
         = personStream.collect(Collectors.groupingBy(Person::getCity));
Or even cascade two collectors to classify people by state and city:
// Cascade Collectors 
Map<String, Map<String, List<Person>>> peopleByStateAndCity
  = personStream.collect(Collectors.groupingBy(Person::getState,
  Collectors.groupingBy(Person::getCity)))
Again, these are but a few examples of how to use the new JDK 8 APIs. For in-depth coverage of lambda expressions and aggregate operations see the lesson entitled Aggregate Operations.

Map Interface Basic Operations

The basic operations of Map (putgetcontainsKeycontainsValuesize, and isEmpty) behave exactly like their counterparts in Hashtable. The following program generates a frequency table of the words found in its argument list. The frequency table maps each word to the number of times it occurs in the argument list.
import java.util.*;

public class Freq {
    public static void main(String[] args) {
        Map<String, Integer> m = new HashMap<String, Integer>();

        // Initialize frequency table from command line
        for (String a : args) {
            Integer freq = m.get(a);
            m.put(a, (freq == null) ? 1 : freq + 1);
        }

        System.out.println(m.size() + " distinct words:");
        System.out.println(m);
    }
}
The only tricky thing about this program is the second argument of the put statement. That argument is a conditional expression that has the effect of setting the frequency to one if the word has never been seen before or one more than its current value if the word has already been seen. Try running this program with the command:
java Freq if it is to be it is up to me to delegate
The program yields the following output.
8 distinct words:
{to=3, delegate=1, be=1, it=2, up=1, if=1, me=1, is=2}
Suppose you'd prefer to see the frequency table in alphabetical order. All you have to do is change the implementation type of the Map from HashMap to TreeMap. Making this four-character change causes the program to generate the following output from the same command line.
8 distinct words:
{be=1, delegate=1, if=1, is=2, it=2, me=1, to=3, up=1}
Similarly, you could make the program print the frequency table in the order the words first appear on the command line simply by changing the implementation type of the map to LinkedHashMap. Doing so results in the following output.
8 distinct words:
{if=1, it=2, is=2, to=3, be=1, up=1, me=1, delegate=1}
This flexibility provides a potent illustration of the power of an interface-based framework.
Like the Setand Listinterfaces, Map strengthens the requirements on the equals and hashCode methods so that two Map objects can be compared for logical equality without regard to their implementation types. Two Map instances are equal if they represent the same key-value mappings.
By convention, all general-purpose Map implementations provide constructors that take a Map object and initialize the new Map to contain all the key-value mappings in the specified Map. This standard Map conversion constructor is entirely analogous to the standard Collection constructor: It allows the caller to create a Map of a desired implementation type that initially contains all of the mappings in another Map, regardless of the other Map's implementation type. For example, suppose you have a Map, named m. The following one-liner creates a new HashMap initially containing all of the same key-value mappings as m.
Map<K, V> copy = new HashMap<K, V>(m);

Map Interface Bulk Operations

The clear operation does exactly what you would think it could do: It removes all the mappings from the Map. The putAll operation is the Map analogue of the Collection interface's addAll operation. In addition to its obvious use of dumping one Map into another, it has a second, more subtle use. Suppose a Map is used to represent a collection of attribute-value pairs; the putAll operation, in combination with the Map conversion constructor, provides a neat way to implement attribute map creation with default values. The following is a static factory method that demonstrates this technique.
static <K, V> Map<K, V> newAttributeMap(Map<K, V>defaults, Map<K, V> overrides) {
    Map<K, V> result = new HashMap<K, V>(defaults);
    result.putAll(overrides);
    return result;
}

Collection Views

The Collection view methods allow a Map to be viewed as a Collection in these three ways:
  • keySet — the Set of keys contained in the Map.
  • values — The Collection of values contained in the Map. This Collection is not a Set, because multiple keys can map to the same value.
  • entrySet — the Set of key-value pairs contained in the Map. The Map interface provides a small nested interface called Map.Entry, the type of the elements in this Set.
The Collection views provide the only means to iterate over a Map. This example illustrates the standard idiom for iterating over the keys in a Map with a for-each construct:
for (KeyType key : m.keySet())
    System.out.println(key);
and with an iterator:
// Filter a map based on some 
// property of its keys.
for (Iterator<Type> it = m.keySet().iterator(); it.hasNext(); )
    if (it.next().isBogus())
        it.remove();
The idiom for iterating over values is analogous. Following is the idiom for iterating over key-value pairs.
for (Map.Entry<KeyType, ValType> e : m.entrySet())
    System.out.println(e.getKey() + ": " + e.getValue());
At first, many people worry that these idioms may be slow because the Map has to create a new Collection instance each time a Collection view operation is called. Rest easy: There's no reason that a Map cannot always return the same object each time it is asked for a given Collection view. This is precisely what all the Map implementations in java.util do.
With all three Collection views, calling an Iterator's remove operation removes the associated entry from the backing Map, assuming that the backing Map supports element removal to begin with. This is illustrated by the preceding filtering idiom.
With the entrySet view, it is also possible to change the value associated with a key by calling a Map.Entry's setValue method during iteration (again, assuming the Map supports value modification to begin with). Note that these are the only safe ways to modify a Map during iteration; the behavior is unspecified if the underlying Map is modified in any other way while the iteration is in progress.
The Collection views support element removal in all its many forms — removeremoveAllretainAll, and clear operations, as well as the Iterator.remove operation. (Yet again, this assumes that the backing Map supports element removal.)
The Collection views do not support element addition under any circumstances. It would make no sense for the keySet and values views, and it's unnecessary for the entrySet view, because the backing Map's put and putAll methods provide the same functionality.

Fancy Uses of Collection Views: Map Algebra

When applied to the Collection views, bulk operations (containsAllremoveAll, and retainAll) are surprisingly potent tools. For starters, suppose you want to know whether one Map is a submap of another — that is, whether the first Map contains all the key-value mappings in the second. The following idiom does the trick.
if (m1.entrySet().containsAll(m2.entrySet())) {
    ...
}
Along similar lines, suppose you want to know whether two Map objects contain mappings for all of the same keys.
if (m1.keySet().equals(m2.keySet())) {
    ...
}
Suppose you have a Map that represents a collection of attribute-value pairs, and two Sets representing required attributes and permissible attributes. (The permissible attributes include the required attributes.) The following snippet determines whether the attribute map conforms to these constraints and prints a detailed error message if it doesn't.
static <K, V> boolean validate(Map<K, V> attrMap, Set<K> requiredAttrs, Set<K>permittedAttrs) {
    boolean valid = true;
    Set<K> attrs = attrMap.keySet();

    if (! attrs.containsAll(requiredAttrs)) {
        Set<K> missing = new HashSet<K>(requiredAttrs);
        missing.removeAll(attrs);
        System.out.println("Missing attributes: " + missing);
        valid = false;
    }
    if (! permittedAttrs.containsAll(attrs)) {
        Set<K> illegal = new HashSet<K>(attrs);
        illegal.removeAll(permittedAttrs);
        System.out.println("Illegal attributes: " + illegal);
        valid = false;
    }
    return valid;
}
Suppose you want to know all the keys common to two Map objects.
Set<KeyType>commonKeys = new HashSet<KeyType>(m1.keySet());
commonKeys.retainAll(m2.keySet());
A similar idiom gets you the common values.
All the idioms presented thus far have been nondestructive; that is, they don't modify the backing Map. Here are a few that do. Suppose you want to remove all of the key-value pairs that one Map has in common with another.
m1.entrySet().removeAll(m2.entrySet());
Suppose you want to remove from one Map all of the keys that have mappings in another.
m1.keySet().removeAll(m2.keySet());
What happens when you start mixing keys and values in the same bulk operation? Suppose you have a Mapmanagers, that maps each employee in a company to the employee's manager. We'll be deliberately vague about the types of the key and the value objects. It doesn't matter, as long as they're the same. Now suppose you want to know who all the "individual contributors" (or nonmanagers) are. The following snippet tells you exactly what you want to know.
Set<Employee> individualContributors = new HashSet<Employee>(managers.keySet());
individualContributors.removeAll(managers.values());
Suppose you want to fire all the employees who report directly to some manager, Simon.
Employee simon = ... ;
managers.values().removeAll(Collections.singleton(simon));
Note that this idiom makes use of Collections.singleton, a static factory method that returns an immutable Set with the single, specified element.
Once you've done this, you may have a bunch of employees whose managers no longer work for the company (if any of Simon's direct-reports were themselves managers). The following code will tell you which employees have managers who no longer works for the company.
Map<Employee, Employee> m = new HashMap<Employee, Employee>(managers);
m.values().removeAll(managers.keySet());
Set<Employee> slackers = m.keySet();
This example is a bit tricky. First, it makes a temporary copy of the Map, and it removes from the temporary copy all entries whose (manager) value is a key in the original Map. Remember that the original Map has an entry for each employee. Thus, the remaining entries in the temporary Map comprise all the entries from the original Map whose (manager) values are no longer employees. The keys in the temporary copy, then, represent precisely the employees that we're looking for.
There are many more idioms like the ones contained in this section, but it would be impractical and tedious to list them all. Once you get the hang of it, it's not that difficult to come up with the right one when you need it.

Multimaps

multimap is like a Map but it can map each key to multiple values. The Java Collections Framework doesn't include an interface for multimaps because they aren't used all that commonly. It's a fairly simple matter to use a Map whose values are List instances as a multimap. This technique is demonstrated in the next code example, which reads a word list containing one word per line (all lowercase) and prints out all the anagram groups that meet a size criterion. An anagram group is a bunch of words, all of which contain exactly the same letters but in a different order. The program takes two arguments on the command line: (1) the name of the dictionary file and (2) the minimum size of anagram group to print out. Anagram groups containing fewer words than the specified minimum are not printed.
There is a standard trick for finding anagram groups: For each word in the dictionary, alphabetize the letters in the word (that is, reorder the word's letters into alphabetical order) and put an entry into a multimap, mapping the alphabetized word to the original word. For example, the word bad causes an entry mapping abd into bad to be put into the multimap. A moment's reflection will show that all the words to which any given key maps form an anagram group. It's a simple matter to iterate over the keys in the multimap, printing out each anagram group that meets the size constraint.
The following program is a straightforward implementation of this technique.
import java.util.*;
import java.io.*;

public class Anagrams {
    public static void main(String[] args) {
        int minGroupSize = Integer.parseInt(args[1]);

        // Read words from file and put into a simulated multimap
        Map<String, List<String>> m = new HashMap<String, List<String>>();

        try {
            Scanner s = new Scanner(new File(args[0]));
            while (s.hasNext()) {
                String word = s.next();
                String alpha = alphabetize(word);
                List<String> l = m.get(alpha);
                if (l == null)
                    m.put(alpha, l=new ArrayList<String>());
                l.add(word);
            }
        } catch (IOException e) {
            System.err.println(e);
            System.exit(1);
        }

        // Print all permutation groups above size threshold
        for (List<String> l : m.values())
            if (l.size() >= minGroupSize)
                System.out.println(l.size() + ": " + l);
    }

    private static String alphabetize(String s) {
        char[] a = s.toCharArray();
        Arrays.sort(a);
        return new String(a);
    }
}
Running this program on a 173,000-word dictionary file with a minimum anagram group size of eight produces the following output.
9: [estrin, inerts, insert, inters, niters, nitres, sinter,
     triens, trines]
8: [lapse, leaps, pales, peals, pleas, salep, sepal, spale]
8: [aspers, parses, passer, prases, repass, spares, sparse,
     spears]
10: [least, setal, slate, stale, steal, stela, taels, tales,
      teals, tesla]
8: [enters, nester, renest, rentes, resent, tenser, ternes,
     treens]
8: [arles, earls, lares, laser, lears, rales, reals, seral]
8: [earings, erasing, gainers, reagins, regains, reginas,
     searing, seringa]
8: [peris, piers, pries, prise, ripes, speir, spier, spire]
12: [apers, apres, asper, pares, parse, pears, prase, presa,
      rapes, reaps, spare, spear]
11: [alerts, alters, artels, estral, laster, ratels, salter,
      slater, staler, stelar, talers]
9: [capers, crapes, escarp, pacers, parsec, recaps, scrape,
     secpar, spacer]
9: [palest, palets, pastel, petals, plates, pleats, septal,
     staple, tepals]
9: [anestri, antsier, nastier, ratines, retains, retinas,
     retsina, stainer, stearin]
8: [ates, east, eats, etas, sate, seat, seta, teas]
8: [carets, cartes, caster, caters, crates, reacts, recast,
     traces]

Many of these words seem a bit bogus, but that's not the program's fault; they're in the dictionary file. Here's the dictionary file we used. It was derived from the Public Domain ENABLE benchmark reference word list.

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